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 Script Request - 8/27/2007 12:48:23 AM   
  Heav3n

 

Posts: 13
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Joined: 8/27/2007
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hi i want a script for warcraft 3 game where u can use bot in channels tha use VB scripts/plugins!  i dont know vbscript so its hard for me to do it so i would like a little help ;/

see this as an example...its a script some1 made but its really messy http://www.clan-dce.de/p/mms.plug
i need something more simiral like above:

well in brief i need a plugin for my clan to create dota games and bot spam the game name to channel and also players joined get some points/experience!

COMMANDS
.creategame <#players> <mode> // player who will host can use this cmd
.cancelgame // player who will host can use this cmd
.addme // player who wants to join can use this cmd
.removeme // player who wants to join can use this cmd
.stats <username> // can be used by any1 to see his experience games played etc
ACCESS for cmds is 0

EXAMPLE OF USING THIS PLUGIN
Host: .creategame 5 ar (5 means 5v5 so it's 10 people -1[host] = 9 slots)
Bot: /w User1 Gamename is DGC0001!create it asap! (bot wisper host a game name to create[its randomly generated] NOT spammed in channel)
Bot: /me A game has started by Host mode:ar Slots available:9 type .addme to enter!
User2: .addme
Bot: /w User2 Gamename is DGC0001 enter asap!
Bot: /me A game has started by Host mode:ar Slots available:8 type .addme to enter!
...
...
Bot: /w Host Gamelist is [...] (when slots are 0 bot wisps host the players that typed .addme)
Bot: /me Game completed! (bot spams this in channel when slots are 0)

TIPS
1)When slots are 0 game means is completed and can start...so players that typed .addme gain experience!
2)There is a cap in it that players cant gain experience again within 30 mins even if they play more than one game!
3)Command .creategame can be only used only for 5v5 4v4 and 3v3 NOT for 2v2 or 1v1 for abuse reasons
4)Gamename isn't spamed by bot in the channel ONLY whispered at users who type .addme!
5)Command .cancelgame can be used by host before game is completed in order to cancel the game
6)Command .removeme can be used by users who typed .addme in order to remove their name from playerlist ONLY before the game is completed! (if this is difficult just ignore this cmd)
7)Maybe u can just modify mms plugin so as not to write code from start!
 
 
Post #: 1
 
 RE: Script Request - 8/27/2007 12:57:55 AM   
  ebgreen


Posts: 4613
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First this is not vbscript. Second I will not help you bot.

_____________________________

"... when you are good and crazy, oooh, oooh, oooh, the sky is the limit!" - The Tick
Goog places to start:http://www.visualbasicscript.com/m_24727/tm.htm
http://www.visualbasicscript.com/m_47117/tm.htm

(in reply to Heav3n)
 
 
Post #: 2
 
 RE: Script Request - 8/27/2007 1:02:35 AM   
  Heav3n

 

Posts: 13
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the bot has a plugin system developed in it.. http://www.stealthbot.net/p/plugs/script.txt
it isn't vbscript? why cant help me? people that created the bot said its difficult to program something like this so im asking ur help cause ur a forum about VBscript
can u help me?

(in reply to ebgreen)
 
 
Post #: 3
 
 RE: Script Request - 8/27/2007 1:12:53 AM   
  DiGiTAL.SkReAM


Posts: 1157
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Joined: 9/6/2005
From: Florida, USA
Status: offline
It is vbscript - from what I could see, and while I have no problem helping you, I refuse to WRITE the thing for you.

Do you have some specific questions about some of the code?

_____________________________

"Would you like to touch my monkey?" - Dieter (Mike Meyers)

"It is better to die like a tiger, than to live like a pussy."
-Master Wong, from Balls of Fury

(in reply to Heav3n)
 
 
Post #: 4
 
 RE: Script Request - 8/27/2007 1:14:38 AM   
  Heav3n

 

Posts: 13
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Joined: 8/27/2007
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nope man i dont know to script :( but i need a code like mms plugin but more simple for my channel thats what im asking ;/

(in reply to DiGiTAL.SkReAM)
 
 
Post #: 5
 
 RE: Script Request - 8/27/2007 1:53:22 AM   
  Heav3n

 

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man i dont want to write it for me i just want to do some modifications to mms plugin (i posted it at the start of topic) to be more simple!!!I have the script just modifications are needed! can u help?

(in reply to Heav3n)
 
 
Post #: 6
 
 RE: Script Request - 8/27/2007 2:17:09 AM   
  DiGiTAL.SkReAM


Posts: 1157
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Joined: 9/6/2005
From: Florida, USA
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Read the first post in this forum.

Remember, we are here to HELP YOU DO IT, not do it for you.


_____________________________

"Would you like to touch my monkey?" - Dieter (Mike Meyers)

"It is better to die like a tiger, than to live like a pussy."
-Master Wong, from Balls of Fury

(in reply to Heav3n)
 
 
Post #: 7
 
 RE: Script Request - 8/27/2007 2:31:51 AM   
  Heav3n

 

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Joined: 8/27/2007
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i understand this m8 i dont want u to do it on ur own just help me modify this messy plugin(mms.plug) to make commands more simple as i posted at first post
so can u tell me where to start from?first i want to change the many commands that has and do it more simple and put the commands i posted above!

(in reply to DiGiTAL.SkReAM)
 
 
Post #: 8
 
 RE: Script Request - 8/27/2007 6:34:50 AM   
  mcds99


Posts: 424
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Joined: 2/28/2006
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First learn to program.

Second explain why we should help you cheet at a computer game.

_____________________________

Sam

Keep it Simple Make it Fun KiSMiF

(in reply to Heav3n)
 
 
Post #: 9
 
 RE: Script Request - 8/27/2007 9:45:43 AM   
  Heav3n

 

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lol??? cheat???...m8 u didnt understand at all...look...let me explain...there is a game called Warcraft 3 : DoTA its 10 players have one hero etc
Out of the game before starting it there are channels where people arrange these DoTA games etc
So i am the leader in a Clan(how the channel u own is said)where people gather to find someone to host a game in order 9(or less depends..max is 10 people in a game)people enter and play a game!
So In This Channel-Clan u can run a bot that arranges automatated Games!!and do things as described in 1st post!
Its purpose is that this clan is private (to avoid players-leavers that ruin games) So i need this bot cause when some1 hosts a game users in channel type .addme so bot keeps track of them and this means that not anyone can join our clans game IF HE IS NOT SAFELISTED!

Thats why is this bot and the plugin i need!! THE BOT ISNT INSIDE THE GAME(to use it illegaly) BUT IN CHANNEL - SO AS TO AVOID RUINING GAMES(by unsafelisted people)

(in reply to mcds99)
 
 
Post #: 10
 
 RE: Script Request - 9/1/2007 9:58:51 PM   
  Heav3n

 

Posts: 13
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Joined: 8/27/2007
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nvm

< Message edited by Heav3n -- 9/18/2007 2:48:48 PM >

(in reply to Heav3n)
 
 
Post #: 11
 
 RE: Script Request - 9/2/2007 6:20:38 AM   
  Heav3n

 

Posts: 13
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Joined: 8/27/2007
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u said U dont do the code for me but if i do the code myself and have some questions to ask U can help me...

So thats the code i did...Help me if u can THX

< Message edited by Heav3n -- 9/2/2007 6:21:40 AM >

(in reply to Heav3n)
 
 
Post #: 12
 
 RE: Script Request - 9/4/2007 2:00:26 AM   
  ebgreen


Posts: 4613
Score: 31
Joined: 7/12/2005
Status: offline
Are you getting any errors? If so what error? If you are not getting errors, comment out any On Error Resume Next lines until you do get errors.

_____________________________

"... when you are good and crazy, oooh, oooh, oooh, the sky is the limit!" - The Tick
Goog places to start:http://www.visualbasicscript.com/m_24727/tm.htm
http://www.visualbasicscript.com/m_47117/tm.htm

(in reply to Heav3n)
 
 
Post #: 13
 
 RE: Script Request - 9/4/2007 2:22:04 AM   
  CaffeineAddiction

 

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To clarify (since OP isnt doing a very good job) this bot is not like a lvling bot, or a gold farming bot ... rather its more attuned to a IRC bot that idles chanles and auto responce / takes simple text based commands.

Now, with that said ... your script / mod for WC3 is 2876 lines of code that is being read by an interpreter written by Blizard ... not Microsoft, this means that in  order to ask about syntax / coding issues ... your best bet is to hit up a blizard forum, or blizard dev

Furthermore ... on line 13, there is an email address of the original developer or person who last updated this code.  If you realy want something done with this botscript you realy only have two choices.

A: Start hitting the books on VB and actualy figure out basics before  you even start trying to mess with this which not only has some decently advanced loops and function calls ... but also scripting objects that are totaly custom for WC3.

B: Email the guy on line 13 of the original code and ask him to update it ... or where the latest release is if he already has

_____________________________

Thanks for Answering my Questions ... I hope my Answer to your questions help!

(in reply to ebgreen)
 
 
Post #: 14
 
 RE: Script Request - 9/4/2007 6:07:50 AM   
  Heav3n

 

Posts: 13
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Joined: 8/27/2007
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the guy first did this code stopped a year ago working on it and generally on the bot so he didnt finish this script. i tried to modify it and there are no error while loading but Sub mojo_docmd_joingame doesnt triger when i call it...thats the error

(in reply to CaffeineAddiction)
 
 
Post #: 15
 
 RE: Script Request - 9/5/2007 1:20:34 AM   
  ebgreen


Posts: 4613
Score: 31
Joined: 7/12/2005
Status: offline
So comment out On Error Resume Next lines until you do get an error.

_____________________________

"... when you are good and crazy, oooh, oooh, oooh, the sky is the limit!" - The Tick
Goog places to start:http://www.visualbasicscript.com/m_24727/tm.htm
http://www.visualbasicscript.com/m_47117/tm.htm

(in reply to Heav3n)
 
 
Post #: 16
 
 RE: Script Request - 9/5/2007 2:01:42 AM   
  Heav3n

 

Posts: 13
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Joined: 8/27/2007
Status: offline
the error maybe is here cause joingame doesnt trigger:


      


or something here



      

(in reply to ebgreen)
 
 
Post #: 17
 
 RE: Script Request - 9/5/2007 2:19:24 AM   
  ebgreen


Posts: 4613
Score: 31
Joined: 7/12/2005
Status: offline
Did you ever comment out the On Error Resume Next lines????

_____________________________

"... when you are good and crazy, oooh, oooh, oooh, the sky is the limit!" - The Tick
Goog places to start:http://www.visualbasicscript.com/m_24727/tm.htm
http://www.visualbasicscript.com/m_47117/tm.htm

(in reply to Heav3n)
 
 
Post #: 18
 
 RE: Script Request - 9/5/2007 2:35:01 AM   
  Heav3n

 

Posts: 13
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Joined: 8/27/2007
Status: offline
i told u when i load my script there is no error i use the command .startgame and works! but when pple type .sign doesnt do anything.. thats the prob...they dont have connection

< Message edited by Heav3n -- 9/5/2007 2:36:19 AM >

(in reply to ebgreen)
 
 
Post #: 19
 
 RE: Script Request - 9/5/2007 2:41:07 AM   
  ebgreen


Posts: 4613
Score: 31
Joined: 7/12/2005
Status: offline
There is a really good chance that they do have a connection. The On Error Resume Next lines would potentially cause the script to stop executing without telling you why. So if there is a portion of the script that is not being executed but should be executing there is a good chance that there is an error causing the script to exit prematurely. Removing the On Error Resume Next commands would expose this behavior if that is what is happening. Now, either take the advice that you have requested or bugger off.

_____________________________

"... when you are good and crazy, oooh, oooh, oooh, the sky is the limit!" - The Tick
Goog places to start:http://www.visualbasicscript.com/m_24727/tm.htm
http://www.visualbasicscript.com/m_47117/tm.htm

(in reply to Heav3n)
 
 
Post #: 20
 
 
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